Posted: Thu Feb 16, 2017 12:34 pm Post subject: Re: the code for remove hole on clothes
I search a way to remove the holes on the clothes when i create, because it's not great at all, i try to read you but if if you can explain how we do, you will be very great......
I am not sure what you mean by "remove the holes."
My best guess is that you are asking advice on how to minimize clipping (when what is beneath the mesh/layer pokes though).
Clipping occurs at the mesh level.
If you are seeking advice on creating your own meshes (and avoiding clipping thereon), you will get a much better response in the 3D Developing section of the forums.
If you are seeking advice, as a texture artist, on disguising clipping that occurs with meshes that you derive from, then I can offer some advice on that.
Whenever possible, make any and all under-layers look like the visible layer (where the visible layer covers them). This includes the body layer. The body layer is not just for MCG...it's a useful tool to disguise clipping. If you cannot match the texture to the visible texture, then at least (where the visible texture covers) paint it a similar color as the visible texture. This will make the clipping less noticeable.
Of course, if the clipping is really bad, you might just want to find a better mesh. _________________
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum