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I want to start developing textures... where to start?

 
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Lamentation 18+ Age Verified

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PostPosted: Fri Jan 06, 2017 12:05 am    Post subject: I want to start developing textures... where to start? Reply with quote

So I've been creating for a while now and I think I've gotten fairly good at it. However, whenever I create I usually recolor the textures given to me and add cool patterns and designs.

I want to start making textures and designs from scratch can anyone recommend what textures would be easy to start for beginners and possibly tutorial links?

Thank you. Smile
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Dalamar1013 VIP Club Member 18+ Age Verified

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PostPosted: Fri Jan 06, 2017 7:11 am    Post subject: Reply with quote

You can always check out the Texturing Tutorials Directory To find TONS of good stuff.

As far as what to make first... well what would you like to make? Start there and find tuts to explain what you need. There is clothing, furniture, hair, cars, toys, rooms, etc... The list goes on and on as far as you can imagine and more.

When you pick something and begin work on it you are probably going to find tough spots that get you stuck. Make sure you ask in the forums for help in that specific area. Including things like what program you use (photoshop, Gimp... something else?) as well as the product ID number of what you are using for a mesh will get you much better results than a vague question with no details about how you create or what you are retexturing.

I hope this helps a little... good luck and most of all HAVE FUN!

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Lamentation 18+ Age Verified

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PostPosted: Fri Jan 06, 2017 6:47 pm    Post subject: Thank you. Reply with quote

Dalamar1013 wrote:
You can always check out the Texturing Tutorials Directory To find TONS of good stuff.

As far as what to make first... well what would you like to make? Start there and find tuts to explain what you need. There is clothing, furniture, hair, cars, toys, rooms, etc... The list goes on and on as far as you can imagine and more.

When you pick something and begin work on it you are probably going to find tough spots that get you stuck. Make sure you ask in the forums for help in that specific area. Including things like what program you use (photoshop, Gimp... something else?) as well as the product ID number of what you are using for a mesh will get you much better results than a vague question with no details about how you create or what you are retexturing.

I hope this helps a little... good luck and most of all HAVE FUN!
Thanks a lot I only ever really thought of clothing but you opened my eyes to the other possibilities. Thank you and i'm sure I'll enjoy it.
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PostPosted: Wed Feb 08, 2017 9:20 am    Post subject: Reply with quote

Well...It seems hard but it's not! The thing I do is use a real clothes pictures and make them into a texture. After that I just select the whole texture and create the opacity map. That's not hard. If you want, you can make your own texture by drawing stripes in the true directions and adding highlight/shadows on the places required. (:
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Anheil 18+ Age Verified

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PostPosted: Sun Feb 12, 2017 9:56 pm    Post subject: Reply with quote

I would NOT recommend using photos to make products, due to copyright issues that you can run into, it is illegal and it can get you banned if you get DMCAed.

I would suggest following tutorials and general trial and error to create your textures.

If you plan to use patterns, make sure they are free use, with websites like SubtlePatterns, The pattern library, DinPattern, ect.. And do NOT rely on google.
Google is a search engine, it is not a host, so keep that in mind, if is only supposed to pull images from over the web, it doesn't mean they are free to use right off.

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PostPosted: Sat Feb 18, 2017 10:21 pm    Post subject: Reply with quote

I would also advise against the advice above, taking pictures of real clothing and cutting them up to fit an imvu opacity is not only potentially dmca worthy but does not give you the best quality product to sell. You might want to start with familiarizing yourself with making opacities by making any shape accessories or shoes and then move into clothing once you begin to learn what goes where and how to shade it that you practiced with the smaller items.
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