I feel that it would be a good idea to let users cash-in old/unused items for a lower rate of credits than were paid for them prior to use. This would be much like taking items to a pawn shoppe -- which is not an extravagant idea, complicated, or alien.
As I see it, this solution could clear away a lot of "data debris" for the IMVU company's computer systems -- a thing which I imagine wastes resources at least three different ways. It also would make the user base happy, which is always what IMVU should want: we, after all, are the customers -- the real world money source.
Here is an example of where the above solution helped another Internet-based avatar gaming system:
The "GAIA Online" Internet avatar gaming system for youths was struggling to excel for years, though it was steadily gaining interest in its concept during early years. Original users later began to leave however, when they grew weary of their frustrations never being paid any mind, and improvements to the website time and again failed to incorporate suggestions from the user base of things they strongly desired.
GAIA eventually underwent a major sale of the business to a new owner, who wanted to take an extremely different approach from that of the previous model. It was determined that the dearth of ideas volunteered by users over time, in the Feedback forum, should be a primary source for improvements and was a major waste to ignore.
Implementing many of those ideas revitalised GAIA Online and also drew back users who had left. It increased sale profits and outside investments of different types -- as well as improving what 3rd Party Advertisers wanted to do business with them.
IMVU would do well to implement an ability for users to do Direct Trade to other users who desire the item they have offered, and Direct Gift as well from their own inventory. GAIA Online and many other Avatar Gaming systems offer this; it is considered by many gamers to be "standard", and the refusal to offer this service (free-of-charge in addition) antiquated.
IMVU doesn't want to become thought of as "antiquated" in any manner.
As well, IMVU would benefit by offering users a Pawn system which allows directing an item away from one's Inventory with some lesser amount of compensation to the user, but never the full amount that they paid when they purchased the item -- perhaps only 1/4 or 1/5th of the original price.
This service, too, should be free-of-charge in order to make it desirable and satisfying to the user base; this will ensure the feature is used, that it encourages a stimulus of positive feelings from the user base toward the IMVU company and software, and that it adds a renewed attraction to IMVU for users who have drifted away.
The more interest in IMVU from gamers on the Internet, the greater the quality and number of 3rd Party Investors and Advertising Businesses IMVU will gain offers from. Over-all, IMVU will gain in profits. _________________ ~ L.O.E.
Product Review Writer
* (Back from long hiatus)
I feel that this is a really cool idea. Just as others have stated, it is kind of annoying to have tons of old products in your inventory that you never use.
However, I do agree with the users that have said this would be unfair to the creators of the products being re-sold. You would be making money off of what someone else spent their time & money making. Which I find pretty unfair. I know some people may not agree but I did see a statement that is fair to both parties, just being able to delete the items permanently, or maybe sell the item back to imvu for promo credits?
This is a very tricky situation & of course you want to try to be fair to both parties. I am only a Tier 3, but I do see how this would be unfair to creators.
Posted: Wed Aug 31, 2016 6:46 pm Post subject: giving our fits
you know i think that we should be about too give it away without any money taken away from the person that made it like a 2 hand store could be sit up you give one too take one or something i have tons i dont use because i buy from my friends shop too help them out and i would never ware it so maybe that would work , _________________ forever and always
folks i would love to get rid of things and give other things i have but. the fact is we all have nothing we own nothing we just have a long term lease on the rights to use things. and its a non tranferable lease and we cant cancell it ether its just how it is we own nothing we just payed to uses theys items there not ares thats proven when ether imvu or the dev 's remove a item from the catalog if we own them what the devs did would do jack to are copy of a item since we would OWN then not lease them. and imvu wouldnt have as much say to are items if they were reallyARE items and not on lease. got it now recap we have nothing we own nothing and that makes sense this whole place isnt real you cant own what really doesnt exist. _________________ sinner and saints all are welcome here.
Posted: Tue Sep 06, 2016 7:40 pm Post subject: Con
I highly disagree with this system due to possible scam and hacking. As the first response to this forum said that " the hacker can refund all of your items and take the credits for themselves". This statement drives to me conclude that it will cause many unwanted problems. As for trade there is one main reason why it wouldn't work well, because some items have a higher price than others, with the "refund" feature added with trading people can use that as a profit and scam the other user as they are trading items that have unequal values.
Overall, I believe that though this may seem like a fun idea, but it can cause many unwanted problems and will even possibly drive users out of the game, causing the company to lose business. _________________ Hi
Joined: 30 Aug 2015 Posts: 87 Location: United Kingdom
Posted: Sat Sep 24, 2016 4:32 am Post subject:
Before I became a creator and was purchasing products from catalogue, I felt this to be a good idea. However, after doing it for a little bit (not a long time, by any stretch), I have reconsidered and think it would not only be a bit of a pain to implement, given the microeconomy on IMVU has no technologically-mediated direct barter/trade system in place with regards to the catalogue, but would ultimately be very demotivating. Most of my perspective comes from someone who does a good deal ov custom work and I do it primarily for friends. I generally spend hours and hours (days), sometimes on one item that they end up being pleased with.
This is due to abject lack of skill on my part (it takes forever for me to get something to look what I feel is decent) XD. I am not sure if anyone has brought this up, but it would be hard to read in whatever reports were added, if any, to the developer pages IMVU gives that they traded that item I made them for something. It would also be hard to find out from them later if I noticed an issue and wanted to fix it, even if they paid tens of thousands of credits for it. I do agree with the sentiment, too, that, in compliment of the derivation structure that IMVU promotes for its creator program, the purchaser is just buying usage rights, and that is justified.
Just my opinion, though. I may be completely barmy. I would just feel reduced if I had to learn that people could trade, give away, or sell my items, because that communicates they no longer enjoy it, have use for it, et cetera. I know many others feel differently.
I wish there was a way for those that would not abuse and just send the item to someone one time and it stay at whoever gets it. otherwise its back to sending clothes back and fourth non stop and devs would basically stop because sales would drop way too low.
Excellent long over due idea and most of you are missing the point/s
focused on the idea of resell or return .
1st obviously its not a good idea to resell or be able to return an item but to gift something you own...
Look if you aren't using it sure delete it but it would go a long way to have trade parties and gift parties and so on. Because our work would then actually be given to or traded to someone who will actually use it thus be likely to buy more of your stuff...Free advertising word of mouth can't be beaten.
2nd IMVU needs to cash in on it or it will never happen , I'd suggest a 100 predit transfer fee . 50 goes to imvu - 50 to the devs . Or in the case of derived from products a 25 - 25 split between . Do not allow real credits to be used only predits or whatsoever ya'll are calling them these days . Even add a feature such as you must be a dev to trade and the only way to trade is earn special trade predits by doing work for imvu such as product reviews.
Allow gift by anyone but make it something you earn..
1st part A - As for hackers which are really account crackers no not hackers... Look if they already have the entire account.does it really matter they transfer the items ? This is more an imvu needs to be better at not being cracked and getting peoples accounts back . Blaming the poor ill informed clicked the wrong thingy user there will never fix that issue.
The only thing transferring ALL the items should be doing is showing imvu another sign for to ban them due to such actions...
2b - the idea of it having any affect on new sales is silly , your thoughts there are oh well it will just be gifted free instead of gifted again for profit . . . Look if your items is wanted they won't give it away they will gift a new one , this will mostly only be used for old items and given to new users who in turn will have more fun using imvu thus stay users and recommend it to others and be more likely to buy more of your new and older products . Ya'll have no idea or maybe some of ya do who gift how much one lil gift to a new user will mean to them... In other words for every gift you lose profits to being free... you will sell two more in my honest opinion due to user numbers going up and creating a new fan of your items.Again a fan who actually may use the item instead of not..Big difference there!
3 - O h there is an idea... you can only gift to guests who are new users within some say 10-15 days... That would fix the hacker issue on most of that part.Now I'd imagine the whole account transfer of items would be few and far between unless it is a cracked account. Again a flag for imvu to fix and ban.Just imagine though if you were new and there were rooms you could goto to get a lot of new clothes and such would hook you on imvu.
Re-Gifting - affect on sales problem
3C - Even make re-gifting tier based.. That way re-gifting wouldn't be done by hackers with new accounts.Only those who gifted normally say a certain amount of times... 100..Then once you reach that level say like for every ten times you gift you are given one re-gift token and/or if you gift 1 or 2 times the same item which you own you may re-gift the one you own. It sure would make for better X-mas parties... _________________ Muah X Meow ^,,^~ TTFN Guy
I'm all for any idea that doesn't leave developers sales suffering, since they work extremely hard on their creations so it wouldn't be fair to them.
That being said, I'd personally be happy to be able to donate to new users that are 10-15 days old as long as there is a new tab or something we can click on to find out who're new at the time and as long as it's updated. It's pretty cool idea about the tokens.
Also I'd like to see another option that would let you delete as well which still doesn't affect in anyway the sales. Considering that over the years IMVU has refunded some products that no longer work for whatever reason, yet those products remain in the inventory or some products that are now hidden for whatever reason as well.
Even if the delete option was introduced first then later on another option to donate due to the fact that there will always be cloths that people will no longer want/use anymore.
Let's hope something is done, would be fantastic if there was!
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