Adding Cells - Head Sign-

 
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Finn 18+ Age Verified

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PostPosted: Sun Aug 19, 2012 5:16 am    Post subject: Adding Cells - Head Sign- Reply with quote

Would Anyone Know How To Add More Cells To A Head Sign So I Can Make It Animated?
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UltraNoire

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PostPosted: Sun Aug 19, 2012 6:12 am    Post subject: Reply with quote

Keef has made a nice overview tutorial for that.

http://pixelpusher.us/learn_texture_cycling.html

If you still have questions after going through it just come back here.
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Finn 18+ Age Verified

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PostPosted: Sun Aug 19, 2012 6:56 am    Post subject: Reply with quote

i read that and found out i could do 8 128x128. But im not sure how to get the mesh wth the cells on it. :S
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Dalamar1013 18+ Age Verified

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PostPosted: Mon Aug 20, 2012 4:12 am    Post subject: Reply with quote

Most any mesh should be able to use an animated texture. (there are a few exceptions.) You just place the texture map with all the cells in it into the texture slot like you would a normal texture. Then you click the "On" box under texture animation, set it for "cycling animation" and set the numbers in the "Frames/cell" (speed) "Cell Width" and "Cell Height" as well as "Start Cell" and "Num Cells".

The last two frames in the first post of THIS Thread show you what it should resemble. Your numbers may be slightly different to set the speed how you like it.

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Finn 18+ Age Verified

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PostPosted: Mon Aug 20, 2012 12:04 pm    Post subject: Reply with quote

Thank You Both Im Going To Try It Out Right Now Smile
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