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ThomasRaith
Joined: 12 May 2008 Posts: 1408 Location: USA - NY
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Posted: Sat Sep 10, 2011 3:13 pm Post subject: Character Secrets |
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Here's an old pet peeve of mine but I'm seeing it sprout it's ugly head with the new surge of role players.
Disclaimer: This is only my opinion and does not impact anyone in regard to their own games, this is just my view and I hold it in regard to the games that I, myself, maintain.
My personal philosophy is you keep secrets from the character, not the player.
I know there are some players who cannot resist revealing everything they know about a plot or storyline to their character. But you really should not do that. You should only give your character knowledge if it makes sense for the character to have that knowledge. If someone OOC tells you a secret about their character you should not have your character figure out that secret unless there's a legitimate in game reason for them to find out. If you cannot accept this than you probably are not dividing in and out of character.
I also find it annoying if someone feels the need to keep a secret from a player as to keep that secret from the character. To me that shows a sign of mistrust of the player. It means you beleive the player will automatically give that information to their character and I find that insulting.
Again, if you cannot separate yourself from your character you probably shouldn't be playing.
For me role play is part spectator sport (watching) and part improv acting. And I like knowing things my character does not know for my own entertainment purposes. It's like watching a play and acting in it at the same time and it spoils some of the fun for me if I, the player, am kept from watching part of the show just because my character's not party to it.
I do understand that some people feel the need to reveal everything to their characters but I don't think legitimate, good players, should be penalized for those types of players.
If I tell a player a secret about my character that does NOT mean their character should know that for no reason, it's not the same as giving the character information and it should not be viewed as such. _________________

Last edited by ThomasRaith on Sat Apr 14, 2012 1:50 am; edited 1 time in total |
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YardanDuran
Joined: 17 Jun 2007 Posts: 3301 Location: USA - LA
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Posted: Sat Sep 10, 2011 9:14 pm Post subject: |
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My only disagreement to the above is in the event that finding out a character secret is a riddle for both the character and the player. Take Yardan/Ardat for instance. His demon name is something anyone could ICly claim to know, but for the fun of the player as well as the character, it is required for the PLAYER to find out the name (through research) and, if they discover the name OOCly, then it is accepted ICly to RP knowing the demon name. Sometimes it's just fun for more than just the character. Sometimes, great RP requires making it a challenge for the player as well. _________________
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RaggedWizard
Joined: 05 Apr 2010 Posts: 585 Location: USA - NY
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Posted: Sat Sep 10, 2011 10:53 pm Post subject: |
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| YardanDuran wrote: | | and, if they discover the name OOCly, then it is accepted ICly to RP knowing the demon name. |
I would never do that because to me that's not separating myself from the character. I know lots of stuff I'd never tell my characters, or at least don't want them to find out unless there's something that would happen in the game to cause the character to find out. |
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Skimmerskir 
Joined: 22 Mar 2009 Posts: 569 Location: Sweden
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Posted: Sun Sep 11, 2011 9:00 am Post subject: Re: Character Secrets |
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| ThomasRaith wrote: | | I also find it annoying if someone feels the need to keep a secret from a player as to keep that secret from the character. To me that shows a sign of mistrust of the player. It means you beleive the player will automatically give that information to their character and I find that insulting. |
I understand this, and I agree to some extent. I think it can be terribly frustrating when players are actually plotting against players; that is to say, they keep things secret because they don't want the player of the character to find out due to the fact that they're targeting that character in a negative sense. It's tacky, it's rude and it often hurts people's feelings -and not only in a 'feeling insulted' kind of way. It's like you take the "stab people in the back" OOC as well.
However!
I think I'm sort of on Yardan's track here, when I say it can be part of the fun, too?
Riddles and games and plots are sometimes meant to be an exploring experience for the player as well; you're not supposed to know about the villain's weak spot, because even if you're a GREAT roleplayer it's still hard to make your character realize this naturally if you as a player already know it in before hand. And even worse; you might be accused of mixing OOC and IC, despite not doing any of this but your character simply being clever.
Think of it as a movie! Or a play, for that matter.
You're a spectator, because you're not seeing the whole picture; but you're also a part of the story, because you're playing your character.
All in all, I think you should keep information from the player only if you think the plot will be interesting/fun for the other person to discover. Otherwise, you're not playing fair. |
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YardanDuran
Joined: 17 Jun 2007 Posts: 3301 Location: USA - LA
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Posted: Sun Sep 11, 2011 9:55 am Post subject: |
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It becomes even more of an issue when the player insists they have the right to know secrets. When a player expects to know everything going on before the character does, then it becomes a dull script instead of something more vibrant and exciting. Like a suspense novel or a good movie, you want to be left in anticipation of what is to come.
I've had this happen before and have tried to avoid such situations again, but alas it isnt always possible: The player automatically gets offended because you dont reveal all of the character secrets. Yes, it does happen and I've seen it many times where the player automatically assumes that you dont trust them as a role player or that you MUST be plotting against them because you wont spill a secret. Yeah, because we ALL want Fluffy Bunny Rp, and plotting is just OUT of the question, right? Then it becomes a mass of unnecessary drama and for what? For wanting to keep the storyline enticing? Lets make it simple: Whether I trust you or not as a role player, you will not be told the secret beforehand. This way, no one can get bent out of shape and twist my motives unless they want to. If you decide you want to behave like that, then I know I dont need to RP with you. _________________
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RaggedWizard
Joined: 05 Apr 2010 Posts: 585 Location: USA - NY
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Posted: Sun Sep 11, 2011 11:24 am Post subject: |
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If I'm a GM I will not allow secrets from the GM for a specific reason. The reason is when I've made the mistake of allowing this I'd get something like...
*Surprise, I'm really a God-like being, I just never told you and NOTHING can destroy me!* |
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YardanDuran
Joined: 17 Jun 2007 Posts: 3301 Location: USA - LA
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Posted: Sun Sep 11, 2011 11:27 am Post subject: |
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In an IMVU Roleplay setting, is a GM actually required? I mean, arent we all basically reacting to one another equally? A GM is a different concept altogether... unless I am WAY off base in assuming the meaning of GM. _________________
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SiNafay
Joined: 01 Mar 2006 Posts: 7077 Location: USA - CA
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Posted: Sun Sep 11, 2011 1:52 pm Post subject: |
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I suppose it depends on the setting. However, it does help if there is a person there that can guide the flow of RP or give it a goal.
Otherwise you just end up with..tavern interactions of everyone trying telling everyone else their own story that isn't even involved in that particular setting.
I prefer to call them 'Storytellers' myself, but each person has a personal preference on that. _________________
Shop Until You Drop - Creator Marketing Co-Op |
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RaggedWizard
Joined: 05 Apr 2010 Posts: 585 Location: USA - NY
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Posted: Sun Sep 11, 2011 2:53 pm Post subject: |
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| YardanDuran wrote: | | In an IMVU Roleplay setting, is a GM actually required? I mean, arent we all basically reacting to one another equally? A GM is a different concept altogether... unless I am WAY off base in assuming the meaning of GM. |
On IMVU a GM can simply be a room owner, someone who establishes the rules of any given room, not necessarily the plot provider. But a room owner needs to be kept up to date on the goings on usually kept secret from various characters as a means to make certain rules are followed. Also allowing OOC knowledge that iS NOT shared IC gives people a chance to come up with events and scenarios that could be practical because of those IC secrets. |
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YardanDuran
Joined: 17 Jun 2007 Posts: 3301 Location: USA - LA
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Posted: Sun Sep 11, 2011 3:09 pm Post subject: |
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I see. Personally, owner or not of my own rooms, my rooms are there to RP in, not necessarily to preside over and tell people what the rules are. Those are posted in my groups and my mods enforce them. Otherwise, RP as thou wilt. _________________
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CountVladDracula
Joined: 07 Oct 2010 Posts: 8309 Location: USA - NY
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Posted: Sat Nov 12, 2011 8:53 pm Post subject: |
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| Bumpage |
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Skimmerskir 
Joined: 22 Mar 2009 Posts: 569 Location: Sweden
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Posted: Sat Nov 12, 2011 8:59 pm Post subject: |
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| Oooh, yes, this was the other thread. ^^' |
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CountVladDracula
Joined: 07 Oct 2010 Posts: 8309 Location: USA - NY
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Posted: Sat Nov 12, 2011 9:32 pm Post subject: |
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| ShinjitsuEri wrote: | | Oooh, yes, this was the other thread. ^^' |
I figured since we were starting to get into the topic of character secrets I'd bring forward the old thread for it. |
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TheLastProtagonist
Joined: 06 Oct 2007 Posts: 117 Location: USA - NY
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Posted: Sun Nov 13, 2011 2:08 am Post subject: |
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I'll be the first to admit that I usually don't plan much for my characters.
For instance, I recently was in the Harry Dresden room and started a character that was an ex-occult writer. He'd been mixed up in some seriously dark stuff when he was younger and had actually been a rather well-read author amongst the goth crowd. However, he had recently converted to Protestantism and was a sound Christian when the actual first post of mine began. Well, here's the fun part:
Christian > Determined before I ever started posting as this character.
Background in the occult that he was deliberately hiding from Harry > Made up on the spot out of no where while I was writing his introduction posts and first getting him into the plot.
My point is, this happens with a lot of my characters. If I don't reveal a secret to someone, it's usually because I don't even know myself. I free-write while on IMVU and point of fact, I only have maybe three or four characters that are absolutely planned out and all of their background developed which I usually don't use anyway since, hey, I don't want people to know about them.
So it seems a trifle unfair to say that people don't trust one another when, at least in my case, it's spur of the moment. I just happen (to toot my own horn) be a little bit better at it because I've been doing whimsy writing like that for years. |
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CountVladDracula
Joined: 07 Oct 2010 Posts: 8309 Location: USA - NY
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Posted: Sun Nov 13, 2011 2:25 pm Post subject: |
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| I think something that annoyed me a lot was when I was RPing as Dracula and someone brought 'what looked like a helpless damsel" to his castle. So I asked OOCly "Is she really human?" I was getting annoyed with disguised vampires revealing they were vampires only after he'd go in for the feeding. You'd think Dracula could sense something like that. And her reply was "I'm not going to reveal that yet." Yeah, but what if someone else is playing a character who can sense something like that? And I'm the room owner, I need to know what sort of creature is in my room to make sure it's allowed. |
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