The new home for the IMVU Community is help.imvu.com. For more information, check out this article.

Alignment trouble? Try this!

 
Post new topic   Reply to topic    IMVU Forum Index -> Texture Developing
View previous topic :: View next topic  
Author Message
Dalamar1013 18+ Age Verified

Dalamar1013 <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 25 Apr 2007
Posts: 4043
Location: USA - OH

PostPosted: Tue Jun 28, 2011 4:54 pm    Post subject: Alignment trouble? Try this! Reply with quote

I've been asked how to make stripes align from the torso to the legs. This has been an issue since the avatar was created. The section of the mapping that wraps the legs is stretched a lil different than the way it stretches for the lower part of the torso... AND the mapping for the legs are not attached directly to the torso.

So let's take a look.

Here is the typical way the female mapping is laid out. (The top and bottom are slightly clipped to fit in the forum.)



When you apply it to the avatar it looks like this...



The area we are concerned with is here...



When the legs are spread it looks something like this...





In order to make stripes that do align properly on the avatar you need to compensate for the space and uneven alignment of the map. For example if you simply made stripes straight down the mapping it would look something like this...



And when you apply it to the avatar it would do this...





NOT what you wanted. So if we look at how the scaling, stretching and alignment go we can move our lines around a bit and reshape them a lil here and there and have something like this...



Let's look a lil closer...



When you apply this mapping to the avatar it comes out more like this...









Finding exactly where the lines will meet is made a bit easier by the wire frame but it is still very difficult at times. It takes patience and a lot of applying your texture to the avatar and then going back modifying it and reapplying it. Even what I put here could use a little more tweaking but it should be close enough to give a good idea of how to line things up. Here is this particular mapping without the wire frame.



This tut was on a skin tight full body product but the same principle applies to other clothing using this same mapping. Many clothes creating some form of pants or stockings use the standard mapping and this will be an issue there. I hope this helps have FUN dev'ing!

_________________
Back to top
View user's profile Send private message  
Dalamar1013 18+ Age Verified

Dalamar1013 <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 25 Apr 2007
Posts: 4043
Location: USA - OH

PostPosted: Wed Jun 29, 2011 2:13 am    Post subject: Reply with quote

Hopefully it will also help people who are creating clothing , like jeans, who can't figure out why it scales differently and the torso part of the denim pattern looks HUGE compared to the leg portion of the pattern. (The same for plaid or striped patterns.) Or those who are trying to line up side seams. OR trying to make something that has any type of line or stripe that crosses the seam.

All too often it looks like the crotch area is a different piece with smaller stripes and the legs are some sort of legging with wider stripes. This might help those trying to get a smoother transition and keep a single patterned look. These were just a few issues I have been asked about that I thought could use a lil help.

_________________
Back to top
View user's profile Send private message  
quixotickane

quixotickane's page


Joined: 21 Oct 2006
Posts: 1468
Location: USA - CA

PostPosted: Thu Mar 13, 2014 6:26 am    Post subject: Reply with quote

that was helpful Smile

with the meshes that are seamless, is this alignment still a problem or no?
_________________

products by quixotickane
*the dome
Back to top
View user's profile Send private message Send e-mail  
Nax 18+ Age Verified

Nax <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 04 May 2010
Posts: 437
Location: Netherlands

PostPosted: Fri Mar 14, 2014 12:17 am    Post subject: Reply with quote

Oh thats awesome~!
Looks definately a lot better.
Someone earlier posted a topic with the problem with horizontal lines.
I couldnt help that person and simply recommended that person to give up on horizontal lines haha.

I truly wonder though, if you put that outfit on a 'larger scaled' avatar, either fatter or much taller, will they still allign properly?~

@quixotickane
I tried several ''seamless'' meshes and they all seem to have the crotch area problem.. I might be wrong though, if you find one, link me it haha <3
_________________
Back to top
View user's profile Send private message  
Dalamar1013 18+ Age Verified

Dalamar1013 <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 25 Apr 2007
Posts: 4043
Location: USA - OH

PostPosted: Mon Mar 17, 2014 1:25 pm    Post subject: Reply with quote

Different meshes may have different issues as far as alignment goes. This striped map I created may work on larger or taller meshes or it might not. I would tailor my maps to each mesh. This tutorial was just to show an example of how the meshes do or do not match as you might think they should. If you want a tip on how to work out what matches what in maps try my
Tip for Blending Seams.

_________________


Last edited by Dalamar1013 18+ Age Verified on Tue Dec 01, 2015 1:06 pm; edited 1 time in total
Back to top
View user's profile Send private message  
BatChic 18+ Age Verified

BatChic <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 01 Sep 2012
Posts: 116
Location: Brazil

PostPosted: Fri Apr 11, 2014 5:33 am    Post subject: Reply with quote

how do you make straight lines on photoshop?
oni gimp i can make it using the pen tool, but whe i´m at photoshop the only way i know is using motion blur, bit sometime i want a thin line with no blur.
_________________
BatChic,
Freak can be Fun!!!
Back to top
View user's profile Send private message  
Dalamar1013 18+ Age Verified

Dalamar1013 <a href='/age_verify/index/'><img src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'/></a> 's page


Joined: 25 Apr 2007
Posts: 4043
Location: USA - OH

PostPosted: Wed Apr 16, 2014 5:57 am    Post subject: Reply with quote

247PrincessBat wrote:
how do you make straight lines on photoshop?
oni gimp i can make it using the pen tool, but whe i´m at photoshop the only way i know is using motion blur, bit sometime i want a thin line with no blur.


If you hold the shift key while using the pencil tool, brush tool or while using any of the selection tools, you will make straight horizontal or verticle lines. You can also use the single row marquee tool or the single column marquee tool. The polygonal lasso will also make straight lines from point to point at any angle you want. Photoshop also has a pen tool. These are just off the top of my head. Try them and see what works for you.
_________________
Back to top
View user's profile Send private message  
EliaDesigns VIP Club Member
Moderator
EliaDesigns <a href='/vip_club/'><img src='/catalog/web_images/vip_35x18.gif' width='35' height='18' alt='VIP Club Member' /></a><!-- VIP Club Member Icon -->'s page


Joined: 21 Feb 2008
Posts: 3414
Location: Germany

PostPosted: Wed Apr 16, 2014 4:42 pm    Post subject: Reply with quote

Or you simply use the shape tool, there are lines in there which you can also set to several sizes.

the align problem is coming out on every bodysuit mesh on imvu. It doesn't matter if it is xl or normal size, the reason is how the skins work. Meshers could actually align the legs to the body properly but then all your skins would go wonky, so we leave the fingers off there Wink
_________________
Back to top
View user's profile Send private message  
Display posts from previous:   
Don't want to see these ads? Join the VIP Program!

Don't want to see these ads? Join the VIP Program!

Hide ads? Get VIP!
Post new topic   Reply to topic    IMVU Forum Index -> Texture Developing All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


 FAQFAQ   UsergroupsUsergroups   RegisterRegister  ProfileProfile   Log in for private messagesLog in for private messages 

Search the forums:


Powered by phpBB