Neck Injuries dispite Disable Gaze

 
Post new topic   Reply to topic    IMVU Forum Index -> 3D Developing
View previous topic :: View next topic  
Author Message
MaxSMoke777 18+ Age Verified

MaxSMoke777 <a href='/age_verify/index/'><img border=0 src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'></a> 's page


Joined: 22 Sep 2006
Posts: 226
Location: USA - CA

PostPosted: Sun Jul 15, 2007 3:59 am    Post subject: Neck Injuries dispite Disable Gaze Reply with quote

I'm having a serious problem with Avie body animations. I know all about using Disable Gaze to stop the avie's head from going crazy when their body moves, but despite my best efforts, I'm still getting some weird head movement at the start of every Avie body animation.

Is there a bone in the player's neck I'm NOT suppose to animate? Or some way to force the player's head to stop bobbing around at the start of each animation. It's not a huge problem, I guess, but it's an annoying and persistent one that I can't seem to stop. I hate to have my stuff look sub-par just because of some minor bug in IMVU's character models.

And yes, this problem does NOT appear in Previewer. Only in the IMVU Client.
Back to top
View user's profile Send private message  
Invisigoth 18+ Age Verified

Invisigoth <a href='/age_verify/index/'><img border=0 src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'></a> 's page


Joined: 12 Jun 2005
Posts: 2018
Location: Canada

PostPosted: Sun Jul 15, 2007 6:34 am    Post subject: Reply with quote

If you are turning the avi, I have found this. It is better to turn the standing node on the XSF if you need them to face each other.
_________________

Back to top
View user's profile Send private message  
MaxSMoke777 18+ Age Verified

MaxSMoke777 <a href='/age_verify/index/'><img border=0 src='/common/img/icons/age_verified_35x18.gif' width='35' height='18' alt='18+ Age Verified'></a> 's page


Joined: 22 Sep 2006
Posts: 226
Location: USA - CA

PostPosted: Sun Jul 15, 2007 8:54 am    Post subject: Reply with quote

I don't know what a "XSF" is, but I know that the animations won't appear if I rotate the root node of the model. The Pelvis is the highest bone in the order I can access.

Maybe you're talking about furniture? I'm talking about animating the player's body using a body channel. In this case, I use the right hand.

Speaking of furniture, when is IMVU going to fix the damn furniture bug so we can make animated furniture again?? I have a HUGE list of items lined up, but no way to make them.
Back to top
View user's profile Send private message  
Display posts from previous:   

Hide ads? Get VIP!
Post new topic   Reply to topic    IMVU Forum Index -> 3D Developing All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


 FAQFAQ   UsergroupsUsergroups   RegisterRegister  ProfileProfile   Log in for private messagesLog in for private messages 

Search the forums:


Powered by phpBB