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how to make a non blurry texture?

 
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cutiesRus VIP Club Member

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PostPosted: Tue Oct 25, 2016 6:30 am    Post subject: how to make a non blurry texture? Reply with quote

hi i am trying to create my own texture for a shirt but when i try it on seems to be blurry and not clear...is there something i can do to make it crisp and clean and not fuzzy...thank you
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PostPosted: Tue Oct 25, 2016 6:48 am    Post subject: Re: how to make a non blurry texture? Reply with quote

cutiesRus wrote:
hi i am trying to create my own texture for a shirt but when i try it on seems to be blurry and not clear...is there something i can do to make it crisp and clean and not fuzzy...thank you


Some meshes blur in certain area with the curves of the item.
You can get a texture of a higher resolution or try another mesh.
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PostPosted: Tue Oct 25, 2016 9:48 am    Post subject: Reply with quote

Check to make sure you are using the exact same size texture as the one he mesh asks for. Sometimes when using a textures that is not the same size as the one the mesh asks for it will cause blurring.


Also, what are you saving your textures as?

If you like the mesh you are using as well as give more info on the issue such as a picture of the product, size of textures you are using, what your textures are saved as, and so on... it will help others be able to guide you to how to fix the issue.
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PostPosted: Tue Oct 25, 2016 12:42 pm    Post subject: Reply with quote

thank you for both of your responses...i believe both of your answers are dead on...i did try the texture on a different product and got a much better result...i did also scale the image down it was way more clear and it helped quite a bit...almost done the shirt i wanted to make YAY!!!

thanks again Smile
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Lazarous

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PostPosted: Thu Nov 03, 2016 2:16 am    Post subject: Reply with quote

Hey, same thing happens to me with some products, I even have to choose another one because the one I like it's too blurry, I've tried to resize the pic and find a better quality, but it's still too blurry, anything else I can do?
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PostPosted: Wed Jan 04, 2017 4:37 pm    Post subject: Reply with quote

Please make sure that your size and resolution are correct. Also make sure you are using a .png file and not a .jpg, as .jpg compress. Make sure lines have an even balance of blur and sharpness.
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PostPosted: Thu Jan 26, 2017 2:09 am    Post subject: Reply with quote

sometimes textures are blurry because of the mesh, try enhancing it in your editing program, and if that does not help then try a different mesh. also when you save a product it usually ask what type of quality you want to save it as, make sure it is all the way up.
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PostPosted: Fri Jan 27, 2017 3:57 am    Post subject: Reply with quote

Save it as PNG.

Have the texture size at 512 x 512 pixels.

That should fix it.
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PostPosted: Fri Jan 27, 2017 5:04 pm    Post subject: Reply with quote

Quote:
Have the texture size at 512 x 512 pixels.

this is a wrong size for imvu.
Create will compress and resize it back to 256 by 256 pixels.
uncles imvu change texture size .
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LondonBigBanks

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PostPosted: Sat Jan 28, 2017 8:59 am    Post subject: Reply with quote

Hi there! Sizes that work great are 256x256, 256x512, and 512x256. Try these to see what fits you best! Good luck Smile
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PostPosted: Sun Jan 29, 2017 2:26 pm    Post subject: Reply with quote

Jaleman31 wrote:
Quote:
Have the texture size at 512 x 512 pixels.

this is a wrong size for imvu.
Create will compress and resize it back to 256 by 256 pixels.
uncles imvu change texture size .


Try it yourself. Use a texture size that is 1000 x 1000 pixels. Save it and upload it.

Use a size that is 256 x 256 pixels. Save it and upload it. You will see the 1000 x 1000 pixel texture looks so much better.

Try it on a room wall. Its more noticeable
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PostPosted: Mon Jan 30, 2017 2:24 am    Post subject: Reply with quote

this is from imvu .

Quote:
When you create textures for your IMVU products it is important to remember this rule...

Make sure your textures have dimensions that are Powers of Two! This means the width and the height of your textures have to be a combination of 32, 64, 128, 256, 512.

Any texture that is 512x512 or larger will be automatically re-sized by the IMVU code after submission to be 256x256 (or a dimension that more closely resembles your original texture dimensions.) This is done to protect the end IMVU user from waiting forever for your giant texture to download and render. Obviously, this process can make your product look different than you intended so it is better to work with textures that are the final size to begin with. DON'T WORK WITH TEXTURES LARGER THAN 256x256 UNLESS YOU'RE MAKING A 256x512 AVATAR SKIN.

So, you can have a texture that is 128 x 128 pixels, or 128 x 256, or 256 x 512, and so on. The reason for this is that IMVU optimizes textures before they ever make it to the 3D window of your customers. This means that if you submit a non-standard texture size, the submissions process will squash and stretch your texture to make it conform to these dimensions, and undoubted reduce the quality of your design.


on a rooms is the same ..
bigger size not always make them look better here.
here is an example.

http://www.imvu.com/shop/product.php?products_id=34724185

256 by 256 or 256 by 512 and 128 by 258 or 128 by 512.
if I use 1000 by 1000 or 512 by 512, no way this room will fit on imvu.
It would be nice if we could upload bigger textures for "some" items.
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