View previous topic :: View next topic |
Author |
Message |
Hairfinity
Joined: 31 Oct 2009 Posts: 21 Location: USA
|
Posted: Mon Jun 14, 2010 11:07 pm Post subject: HOW TO MAKE BLONDE HAIR TEXTURES? |
|
|
CAN ANYONE GIVE POINTERS ON HOW TO MAKE A GOOD BLONDE HAIR TEXTURE? I HAVE BEEN MAKING ATTEMPTS AND MY BLONDE COULD USE SOME MAJOR HELP! ANY POINTERS IS HIGHLY APPRECIATED. TY!  |
|
Back to top |
|
 |
MinhyrdinWindrose
Joined: 13 Mar 2007 Posts: 17106 Location: USA
|
Posted: Thu Jun 17, 2010 12:55 pm Post subject: |
|
|
Moving to proper forum _________________ I do not work for IMVU. I cannot a) expedite your credit/AP/VIP purchase, b) cancel your VIP, c) refund your credits for a disabled product. Please submit a Help ticket to request IMVU resolve your account-related issue. |
|
Back to top |
|
 |
Mercuria Moderator
Joined: 13 Nov 2004 Posts: 18364 Location: USA
|
Posted: Thu Jun 17, 2010 12:59 pm Post subject: |
|
|
The secret to a good blonde is to not use a lot of yellow or orange. Keep it on the muted side. _________________
 |
|
Back to top |
|
 |
miamew
Joined: 18 Nov 2007 Posts: 1864 Location: United Kingdom
|
|
Back to top |
|
 |
Amaranth
Joined: 01 Oct 2006 Posts: 8604 Location: USA - SC
|
Posted: Sat Jun 19, 2010 11:40 am Post subject: |
|
|
I removed this tutorial of mine for the forum a few months ago, but I do my hair differently now, so you may use this as a reference.
Hair Textures
Made with GIMP 2.6
(I will be making a blonde Texture today for this tutorial)
Here are the Colors (coding) I will be using:
#f5c78c, #dead6d, #cd9a58, & #fbd6a5
For Base Color
1. Open a new transparent 256 x 256 image.
I will be using the color #fbd6a5 for this step.
Use a Circle (01) brush and make lines up and down your image, (Not too many just a few)
2. Now go to Filters> Noise > Spread.
I usually set my option to around 10 - 20 px
3. Now go to Filters> Blur> Motion Blur
(Set to Linear, Angle set to 90, Length set in between 20 - 50)
4. Now add another color and repeat steps 2 & 3 for each color
5. Now duplicate each layer and move them up on the layer dock.
6. Merge all layers, and Duplicate the layer and merge again (You may have to duplicate and merge a few times)
For Roots and Tips
7. Make a new layer, I will be using #a77d48 for my roots and tips
8. Choose a Circle Fuzzy (19) brush (Scale the brush to 4.00)
Draw a horizontal line on the top and bottom of your image
9. Now blur > Gaussian Blur> Set to your liking, I use around 40 -80
(depending on what colors I am doing
For Shine
10. I am using #ffffff for my shine, Draw Horizontal lines acrossed you texture
11. Duplicate your shine layer, On the first layer we will be going to
Filter> Distort> Shift
Shift Vertically, 30 px
12. With your second shine layer, go to blur> Gaussian Blur, 20 px
Now go to Filter> Distort> Shift
Shift Vertically, 30 px
13. Now merge your 2 shine layers together.
Filter> Blur> Gaussian Blur, 2 px
14. now go to Filter> Distort> Shift
Shift Vertically, 30px
15. Now Duplicate your shine layer
Filter> Distort> Shift
Shift Vertically, 30px
16. Merge your shine Layers
Press Ctrl + F a few times, Set to Overlay and your are done.
Here is my final Product:
[removed image]
(Feel Free to take it and use it, Do Not Resell it.)
[*mod edit to remove image as it is against the forum guidelines to giveaway, sell, or trade textures and/or files~CA] _________________
 |
|
Back to top |
|
 |
xLunaBloodThornx
Joined: 25 Apr 2010 Posts: 39 Location: New Zealand
|
Posted: Sat Apr 02, 2011 4:49 pm Post subject: |
|
|
hers a way for new crators using gimp/photoshop.
exp1:
use pintbrush and bush select (galaxy AP) then blend with darker and lighter colors.
exp2:
now u smudge using (Calligraphic Brush#1) make it larg.
exp3:
hope this helps. |
|
Back to top |
|
 |
Aphrodisia
Joined: 20 Feb 2010 Posts: 168 Location: India
|
Posted: Tue May 03, 2011 6:18 am Post subject: |
|
|
This was very helpful. Thanks to all those who posted the tuts. Another suggestion I have is to use th wind distortion affect on a squiggly line and then use motion blur on it. |
|
Back to top |
|
 |
Keef
Joined: 22 May 2005 Posts: 7242 Location: USA - CA
|
Posted: Fri Aug 19, 2011 8:41 am Post subject: |
|
|
Anotehr tip...
Gather up some snapshots of RL blond hairdo shades you like, open them up in your image making program as you work then use the eyedropper tool to sample those colors when making your texture. Its surprising what the shades really are that make up 'blond'. _________________ You can now find me at the PixelPusher Community Forums!
 |
|
Back to top |
|
 |
HairStore
Joined: 24 May 2008 Posts: 3335 Location: USA
|
Posted: Thu Oct 04, 2012 5:43 pm Post subject: |
|
|
blonds are so personal too....you never know which will sell. And they generally look crappy in the try it room, which doesn't help at all. Try not to resort to illuminated to make it look good. Illuminated blonds are not too popular _________________
RIP - DOC - It was fun while it lasted |
|
Back to top |
|
 |
MrsMinesnJones
Joined: 18 Aug 2010 Posts: 33 Location: USA - NY
|
Posted: Sun Jan 20, 2013 9:06 am Post subject: |
|
|
im still working on how to make my hair better and these was helpful ty |
|
Back to top |
|
 |
Fugly
Joined: 28 Jul 2011 Posts: 134 Location: Isle of Man
|
Posted: Wed Jan 23, 2013 11:05 am Post subject: |
|
|
Just fiddle with the hue back and forth until you find it. if it doesn't have enough blue add some doesn't have enough red add some. etc. _________________
|
|
Back to top |
|
 |
IndahAkila
Joined: 28 Jun 2010 Posts: 4 Location: USA
|
Posted: Sun May 12, 2013 2:22 pm Post subject: |
|
|
This is my first try with the tut.
[removed image]
Anyone wants to use it... Be my guest
[*mod edit to remove image as it is against the forum guidelines to giveaway, trade, or sell textures.~CA] |
|
Back to top |
|
 |
|