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Flisey
Joined: 04 Feb 2010 Posts: 2001 Location: New Zealand
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Posted: Sun May 06, 2012 2:48 pm Post subject: Rounded corners on opacity |
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In photoshop my opacity map has sharp corners and so does the png and jpeg. When I load it up in create mode I have rounded corners. It's on a mesh I made, if that makes a difference But why, I don't want rounded corners. _________________
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Jamo
Joined: 20 Apr 2007 Posts: 12778 Location: United Kingdom
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Posted: Sun May 06, 2012 2:59 pm Post subject: |
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try turning blending on. _________________
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Flisey
Joined: 04 Feb 2010 Posts: 2001 Location: New Zealand
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Posted: Sun May 06, 2012 3:20 pm Post subject: |
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That made the edges go fuzzy. _________________
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Jamo
Joined: 20 Apr 2007 Posts: 12778 Location: United Kingdom
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Posted: Sun May 06, 2012 3:28 pm Post subject: |
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is your opacity map sharp?
would you mind sharing it?
if blending is off imvu renders the grey colours into a smooth round edge. If you want to have square corners it has to be sharp and contrasty. _________________
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Flisey
Joined: 04 Feb 2010 Posts: 2001 Location: New Zealand
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Posted: Sun May 06, 2012 3:37 pm Post subject: |
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Map of the part of the mesh Im working on:
The op map:
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Kuroi001
Joined: 17 Jul 2009 Posts: 844 Location: Poland
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Posted: Sun May 06, 2012 5:47 pm Post subject: |
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it looks like it is not solid black.
when you zoom the opacity you notice some grey edges and your problem might be caused by that.
on the other hand, the map is really small and it's hard to achieve a good effect on very mall surface. _________________
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Flisey
Joined: 04 Feb 2010 Posts: 2001 Location: New Zealand
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Posted: Sun May 06, 2012 6:48 pm Post subject: |
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No, I zoomed right in when I did the op map to get a cleaner finish. The size I set was 256px square and I didn't muck about with the size's when I mapped it. I tried with that size and a bigger size but it made no difference. _________________
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SqkyC
Joined: 22 May 2008 Posts: 1325 Location: USA
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Posted: Sun May 06, 2012 7:58 pm Post subject: |
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Does it still do it if you change the opacity to 2 colors? _________________ my stuff |
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Polystyrene
Joined: 07 Jun 2006 Posts: 20081 Location: Australia
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Posted: Sun May 06, 2012 8:31 pm Post subject: |
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It'll be because of stretching a small map to a larger space. This means things become more fuzzy and less detailed. I think. _________________
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Flisey
Joined: 04 Feb 2010 Posts: 2001 Location: New Zealand
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Posted: Sun May 06, 2012 9:25 pm Post subject: |
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So, oh wise Poly is it because of the mesh mapping or more to do with opacity maps? Like, would it help if I re-mapped it to a larger size? _________________
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Polystyrene
Joined: 07 Jun 2006 Posts: 20081 Location: Australia
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Posted: Sun May 06, 2012 9:30 pm Post subject: |
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| Flisey wrote: | So, oh wise Poly is it because of the mesh mapping or more to do with opacity maps? Like, would it help if I re-mapped it to a larger size? |
Well I would think that a larger map would get more detail, because it is being stretched less.
Ehh please don't ask too much of my head, I have a cold lol. _________________
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mikeyvw
Joined: 03 Mar 2007 Posts: 2447 Location: USA - OR
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Posted: Sun May 06, 2012 9:31 pm Post subject: |
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| I blew up your opac map. There are some grays on the edge of the black. Do a rectangle select and fill it with 000000 see if that helps. Maybe set the color mode to grayscale too. If you haven't already. You don't need RGB with black and white. Then you can save it as a JPEG and it wont blend. That will keep the file size smaller if anything. |
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Flisey
Joined: 04 Feb 2010 Posts: 2001 Location: New Zealand
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Posted: Sun May 06, 2012 9:45 pm Post subject: |
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I will look at that Mike and maybe re-map it to a larger size.
Go to bed Poly and sleep it away ^_^ _________________
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